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League of Legends "not open" to third-party skins: "The tone of your game completely changes"
I have very strong feelings about third-party skins in videogames. Warzone. Overwatch. Fortnite. Some of the biggest multiplayer titles have leaned heavily into third-party promotion; it feels like we can't go a single week without some new Overwatch X [insert pop culture thing here] collab. As someone who believes that these cosmetics cheapen games, I was a tad concerned when I saw Riot's recent Porsche X Wild Rift crossover - I won't lie, the skins were great, but I was a little worried that it'd open the floodgates to a slew of branded crossovers in League of Legends. According to Lead Game Designer August 'August' Browning, however, that's not something I need to worry about.
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