Steam Controller took "easily hundreds" of attempts to get its layout right, but did Valve nail it?
Steam Controller took "easily hundreds" of attempts to get its layout right, but did Valve nail it? The Steam Controller was first envisioned almost as soon as the Steam Deck landed, and, according to Valve product designers Lawrence Yang and Steve Cardinali, those early stages of its development involved "easily hundreds" of initial prototypes. Wanting to create a product that harnessed...
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