Ex Highguard dev pins its failure on being "the sweatiest version" of a team shooter
Ex Highguard dev pins its failure on being "the sweatiest version" of a team shooter Former Highguard senior level designer Alex Graner admits his "biggest fear" came true when the squad shooter failed to keep players around due to what he saw as too much focus on the competitive scene. In a highly competitive space where multiplayer games like Counter-Strike 2, PUBG, Apex Legends, and...
0 Comentários 0 Compartilhamentos 33 Visualizações