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As Fallout 76 considers a second raid, Bethesda is plotting new loadout options so you can "play the game, not the UI"
Back before Burning Springs brought the Amazon Prime show to Fallout 76, Bethesda's open-world survival RPG was already on a strong run of updates. While the introduction of playable ghouls was certainly a major milestone, I'd argue that its most dramatic addition was the Gleaming Depths. The four-player, multi-stage endgame dungeon is still Fallout 76's most imposing and exciting challenge so far, and so when I sat down recently with creative director Jon Rush and lead producer Bill LaCoste, I was eager to check in on it. Along the way, we discussed the current state of endgame balancing, potential future raids, and plans to improve loadout options.Read the full story on PCGamesN: As Fallout 76 considers a second raid, Bethesda is plotting new loadout options so you can "play the game, not the UI"
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