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Animalkind Interview: From Gritty Survival To Snugly Town-Builder
If you're an indie developer, you need to be quite agile and adaptable, as you might encounter an issue that dictates the direction of your game, and fighting against it often compounds the problem rather than solving it. Sometimes, you just need to go with the flow and let the game take shape in whatever way it wants to, which is exactly what happened with AnimalKind.
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