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Stellaris has a fresh rival in new space strategy game with a real-scale map
The far reaches of space are a strong setting for strategy games. From Stellaris and Homeworld 3 through to Endless Legend 2 and Sins of a Solar Empire 2, there are plenty of genre entries that look to either realistic or fantastical versions of space as the framework for their design. This remains the case with Stellar Reach, a recently announced space strategy game in the vein of Civilization 7 that's long been in development at a new studio formed by Creative Assembly and Ubisoft veteran, James Miller. Continue reading Stellaris has a fresh rival in new space strategy game with a real-scale map
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