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PUBG creator's take on a metaverse is radically different from Roblox or Fortnite: "Everyone's doing it the wrong way"
I find Prologue, the new survival game from PlayerUnknown Productions, a fascinating project. It takes survival gameplay back to basics, yet hosts it in millions of huge, life-like maps created with innovative machine learning tech. That juxtaposition is interesting in and of itself, but so too is the reason why Prologue was built in the first place. Sure, studio head Brendan 'PlayerUnknown' Greene, the creator of PUBG, wants it to be an enjoyable, community-driven game, but it's also game number one in a trio of projects that will test features for his end goal: a metaverse project currently codenamed Artemis. However, while the likes of Roblox and Fortnite are investing heavily in growing their own metaverses, Greene tells me he'll be doing things very differently.Read the full story on PCGamesN: PUBG creator's take on a metaverse is radically different from Roblox or Fortnite: "Everyone's doing it the wrong way"
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