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The Cities Skylines 2 asset editor has been "pushed to the background" for now
If the original Cities Skylines is still popular after ten years, its partly because of its extensive, flexible asset editor. You can import custom assets, create bespoke intersections, and even design your own in-game models. Its a fundamental part of modding and key to the open nature of CS1s development tools. Naturally, the arrival of the Cities Skylines 2 asset editor is highly anticipated. In October, it will be two years since the city-building sequel was originally released, and despite some transformative updates and patches, customization tools with equivalent depth and flexibility to those in CS1 are yet to arrive. With the Bridges and Ports DLC delayed and still in the works, the Cities Skylines 2 team now confirms that development of the assets editor is temporarily a secondary priority. Continue reading The Cities Skylines 2 asset editor has been "pushed to the background" for nowMORE FROM PCGAMESN: Cities Skylines 2 review, Cities Skylines 2 roads, Cities Skylines 2 maps
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