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Ten years in the making, Jonathan Blow's new game breaks all the rules of gaming's greatest puzzle
It's not every day that Jonathan Blow releases a new game. It's more accurate to call it a once-in-a-decade event, but for those who follow Blow's work, the next project in the pipeline is a somewhat known quantity. Order of the Sinking Star began as a small engine test for Jai, Blow's programming language created specifically for games. It's appeared in Blow's myriad tech demos and design talks over the years, and its development is a focal point on his Twitch channel. However, it wasn't until last week, when I sat down with Jonathan Blow himself to talk about it, that I could finally give it a name.Read the full story on PCGamesN: Ten years in the making, Jonathan Blow's new game breaks all the rules of gaming's greatest puzzle
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