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The Elder Scrolls Online is taking "big swings" to avoid being "predictable," but its first crack is off to a rocky start
This week, The Elder Scrolls Online did something its never tried before - launch a weeks-long, community-wide event that pits each individual server against one another in a race to take down the Writhing Wall. Behind the wall? The realm of Eastern Solstice and all the shiny contents of Update 48. Its ambitious, and part of a shift in mentality for Zenimax Online Studios, according to ESOs associate design director Mike Finnigan. While the Writhing Walls initial reception has been a touch frosty, with some seasoned players voicing disappointment, Finnigan says that the event isnt a glimpse into how all content will be structured and delivered in the future - its merely the first of many big swings ZOS wants to take to keep ESO players on their toes.Read the full story on PCGamesN: The Elder Scrolls Online is taking "big swings" to avoid being "predictable," but its first crack is off to a rocky start
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