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Expedition 33 is "85% of the original vision," but one character deserves more
Clair Obscur: Expedition 33 needs no introduction at this point, and developer Sandfall Interactives journey through its creation has been tremendously well-documented. The stunning, surrealist adventure will live long in the memory for its gloriously executed narrative (and my clumsily executed parries). But looking back after five million copies sold, is there anything the team would have liked to have done differently? We spoke with CEO and creative director Guillaume Broche and COO Francois Meurisse to find out.Read the full story on PCGamesN: Expedition 33 is "85% of the original vision," but one character deserves more
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