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Single-world MMO Bitcraft Online ramps up dungeon difficulty and rewards
If you were to capture the feeling of playing out a small Minecraft server with your friends and smash it into the scale and scope of the best MMORPGs, I like to think the result would look something like Bitcraft Online. Taking place in a singular, shared world, it combines the inherent player-led creativity and worldbuilding of Mojangs sandbox with the spectacle of WoW and the long-form profession grinding of OSRS. Launched into early access in June, developer Clockwork Laboratories has been building on that groundwork since, and its new patch notes hone the design of its first dungeon and introduce some key combat changes.Read the full story on PCGamesN: Single-world MMO Bitcraft Online ramps up dungeon difficulty and rewards
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