Dig Charms tier list - best charms and reroll stats

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Dig Charms tier list - best charms and reroll stats

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What are the best Dig Charms? Piecing your dream Dig build together means collecting the best Charms in Dig. In this Roblox game that's all about simply digging up treasures, stacking stats with powerful equipment can make unearthing historic riches less likely to shatter your shovel. If you're gunning for that shiny collection reward, some charms are certainly better than others.

New to Roblox Dig? Get started with our Dig Shovel tier list. Not only have we split each shovel into stages for easy upgrade scouting, but we'll also explain why it's best to get one upgrade over another as you play. And with Dig codes available to redeem, you can expedite the journey to your next tool just a little bit, too. New Fisch codes dropped recently, too, if you're looking to swim back to the team's previous outing.

The ferryman in Dig on Roblox.

Dig charm tier list - What's the best Charm in Dig?

Here's a quick look at the Dig charm tier list. It ranks every Charm available in the game at launch, with tiers based on an item's cost, availability, requirements, potential, stat range, and ability.

Tier Charm
S Imp Horns, Magic Top Hat, Prismatic Domino Crown, Sydney's Katana, Tenacity Brace, Solstice Bell, Rock Pounder, Radioactive Horns, Large Log, Flower Crown
A Ice Picks, Lifting Belt, Super Regen Coil, Vision Goggles, War Shield, Training Glove, Shoulder Bag, Pearl Necklace, Ghastly Lantern, Farmer's Hat, Ectoplasm Sleeve, Dynamite Sash, Blood Crown, Banjo, Archer Hat
B Magma Boots, Super Blue Coil, Regen Coil, Umbrella Hat, Lucky Bell, Hiker's Bag, Fuzzball's Foot, Energy Apparatus, Cauldron Hat, Blueshroom Cap, Blazing Gauntlet
C Ninja Headband, Jar of Peanut Butter, Jar of Jam, Fruit Hat, Fortuned Bell, Copper Cowboy Hat, Controlled Glove,
F (situational) LED Headlamp, Lantern, Construction Headphones

What is a Charm in Dig?

Charms in Dig are best described as equipment other than your shovel. You unlock three equipment slots as you level up to 50, essentially letting you 'build' your character with three different Charms.

Charms can come from shops, as quest rewards, journal completion prizes, or from bosses. And while some, like the LED Headlamp, are largely situational, most offer stat boosts and passives much like Shovels.

The Appraiser NPC in Dig on Roblox.

How to reroll Charms in Dig

Each Dig Charm has pre-determined modifiers unique to Charms of that name. While these are largely set in stone, their exact values can be rerolled with the Charm Chisler bought from the Appraiser in Fox Town.

The Charm Chisler can be used indefinitely, with each use costing a predetermined amount based on the rarity of the target charm. This can range from $325 per roll for Junk Charms all the way up to $1,900 for Boss Charms.

All Dig Charms, locations, and effects

Here's a look at every Dig charm available right now, where to find it, its cost, stat potential, and passive effect.

Note that stats have been abbreviated to save space and should be interpreted as follows:

  • STR - Strength: Increase progress made when hitting an item.
  • HAS - Haste: Reduces the cooldown after a non-strong hit.
  • LCK - Luck: Increases chance to dig up rarer items.
  • CON - Control: Affects the size of the dig bar.
  • END - Endurance: Affects the rate at which the lower dig bar decreases, which results in a failed dig.
  • DMG - Boss Damage: Controls damage dealt against bosses.
  • JMP - Jump Power: Increases jump height.
  • CAR - Carry Load: Controls carry load to determine how many items you can hold at once.
  • WLK - Walking Speed: Controls walking speed.
Charm Cost/Location Stat Passive
Archer Hat Journal reward - Verdant Vale CON (1-11%) None
Banjo Quest reward - Verdant Vale END (5-17%) None
Blazing Gauntlet Journal reward - Mount Charcoal STR (1-10%) None
Blood Crown $100,000 - Meteor CON (-15--5%) None
Blue Coil $250 - Fox Town

JMP (2-12%)

JMP (2-5.73)

None
Blueshroom Cap Quest reward - Cinder Cavern

END(4-7%)

DMG (5-11%)

None
Cauldron Hat $45,000 - Traveling Merchant

STR (10% - 17%)

HAS (-2 - -0.25)

WLK (-7 - -1%)

None
Construction Headphones $1,000 - Cinder Cavern Muffles sounds
Controlled Glove $600 - Fox Town CON (1-5% None
Copper Cowboy Hat Journal reward - Copper Mesa WLK (-4 - -1) Max Control for first hit of a dig)
Dynamite Sash Journal reward - Cinder Cavern None Chance to hit with 2x STR.
Ectoplasm Sleeve Quest reward - Rooftop Woodlands

CON (5-21%)

END (5-25%)

20% chance of 1.4x mutation 'Plasma'
Energy Apparatus $1,200 - Traveling Merchant STR (1-11%) None
Farmer's Hat Quest reward - Verdant Vale

STR (3-10%)

END (3-10%)

CON (3-10%)

None
Flower Crown Quest reward - Fernhill Forest

END (6-12%)

STR (6-13%)

CON (6-15%)

All non-mutated items mutate with 1.15x  'Petrified'
Fortuned Bell $1,450 - Cinder Shores LCK (1-6%) None
Fruit Hat Journal reward - Alona Jungle

HAS (1-6%)

Walk (1-9)

Heal END over time.
Fuzzball's Foot Boss drop - Fuzzball

LCK (1-4)

LCK (1-8%)

None
Ghastly Lantern Journal reward - Rooftop Woodlands CAR (6-18) Light Source
Haste Coil $5,000 - Traveling Merchant

HAS  (1-6%)

WLK (1-9)

None
Hiker's Bag $1,500 - Lighthouse/Cinder Shores Carry (6-14) None
Ice Picks Journal reward - Mount Cinder STR (0.1-2) None
Imp Horns $45,000 - Mount Charcoal STR (5-12%) Boosts STRONG hits and END loss.
Jar of Jam $2,200 - Verdant Vale

HAS (1-3%)

WLK (2-9%)

None
Jar of Peanut Butter $4,000 - Tom's Bakery

CON (2-5%)

JMP (6-9%)

None
Lantern $600 - Traveling Merchant None Light source
Large Log Journal reward - Fernhill Forest LCK (1-6%) None
LED Headband $300 - Cinder Cavern Light source
Lifting Belt $9,000 - Cinder Approach

END (1-9%)

END (1.05-2)

None
Lucky Bell $370 - Fox Town LCK (1-3%) None
Magic Top Hat $15,000 - Traveling Merchant

JMP (10-17%)

JMP (6-17%)

Boosts mutation chance
Magma Boots Quest reward - Alona Jungle

JMP (10-15%)

END (5-15%)

Won't die in Mount Charcoal
Ninja Headband $25,000 - Alona Jungle DMG (4-7%) Parrying increases boss damage
Pearl Necklace $800 - Cinder Shores

LCK (2-5%)

END (3-5%)

None
Prismatic Domino Crown Journal reward - Every area

END (3-5.5)

STR (12-25%)

LCK (15-31%)

Boosts 5.5x mutation 'Prismatic' chance by 100x
Radioactive Horns Boss drop - Molten Monstrosity

DMG (12-20%)

END (3-10%)

Plasma and Petrified items gain 1.6x mutation Radioactive instead
Regen Coil $400 - Combat Guild

END (2-13%)

END (1-2)

Sometimes heals you
Rock Pounder $500 - Fox Town

END (4-12%)

DMG (1-5%)

Boosts STR by 25% when digging hard surfaces
Shoulder Bag $350 - Fox Town CAR (1-9) None
Solstice Bell $19,000 - Alona Jungle LCK (0.5-3.5) None
Super Blue Coil $15,000 - Traveling Merchant

JMP (10-17%)

JMP (6-17)

Enables double jump
Super Regen Coil $25,000 - Combat Guild

END (7-10%)

END (1-3)

Heals you and those around you
Sydney's Katana Quest reward - Lighthouse CON (5-8%) None
Tenacity Brace $17,500 - Traveling Merchant END (1-12%) Sets item END to 50% if it drops too low
Training Glove Tutorial reward

END (3-6%)

LCK (2-5%)

None
Umbrella Hat Journal reward - Cinder Shores CON (2-6%) Enables low gravity
Vision Goggles $9,000 - Fox Town END (2-5%) Shows the next digging bar
War Shield $1000 - Combat Guild END (1-14%) 50% chance to parry

And that should be everything you need to know about the best Dig charms and where to find them. Need a break from shoveling up shinies? Check out the best Roblox games around right now. Even if you're comfortable grinding ground, take a look at the upcoming PC games list. It's always nice to have something to look forward to.

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