Call of Duty Warzone is planning "frequent meta shake ups" with weapon balancing up to four times a season

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Call of Duty Warzone is planning "frequent meta shake ups" with weapon balancing up to four times a season

As Call of Duty Warzone Season 1 approaches, developer Raven Software has outlined its balance philosophy, and it's all about keeping you on your toes with a constantly shifting meta. The battle between the best FPS games is fierce this year, and Raven's new blog suggests a firm intent to pull Warzone out of the shadow of the standard BO7 multiplayer and help it shine on its own merits. "By prioritizing tradeoffs instead of all purpose dominance, and pairing that with frequent shake ups, our intent is to keep the meta fresh, diverse, and skill-driven throughout the entire year," it says.

We've already been given several reasons to feel optimistic for the future of Call of Duty Warzone. The inclusion of open matchmaking means you'll be able to treat the mode as a more casual hangout like Fortnite or Arc Raiders without needing to be constantly at maximum sweatiness to succeed. In the spring, we'll be getting a new experience "inspired by Blackout" and set on Avalon. But none of that will matter if everyone quickly establishes the optimal weapons and loadout and matches start to feel stale.

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Game director Peter Actipis recently sparked discussions with a promise of "updating the meta more often than we ever have in the past," but now Raven has explained exactly what that will look like. Its key philosophy is "expanding build diversity and making every decision meaningful," it writes. "We want every loadout choice, every barrel, stock, and muzzle, to matter.

"To achieve this, we are introducing frequent meta shake ups, clearer roles for each weapon category, and attachment options that encourage distinct playstyles rather than builds that attempt to do everything." In an effort to keep things feeling fresh, it commits to "updating our Warzone weapon meta upwards of four times per season." Initial balancing will begin with the new Black Ops 7 weapons, although those from prior chapters will remain available.

Attachments have been capped to just five per weapon, with no Gunfighter Wildcard to increase that, making your initial choice of weapon type more meaningful. You'll no longer need the Overkill Wildcard to carry a full-fledged option in your secondary slot, however; it's now "a default benefit for every player."

Call of Duty Warzone Season 1 - A player aims down a rifle scope.

Warzone attachments are now balanced entirely separately from the standard BO7 multiplayer, with "more defined benefits, clearer tradeoffs, and a stronger sense of class identity." Raven has also reworked attachments that were considered "low-value or redundant" in an attempt "to encourage meaningful tradeoffs that require players to commit to a clear strength instead of covering every possible weakness."

Raven wants to ensure its new-look system "rewards experimentation, precision, and intentionality," and that every gun you pick up feels like it serves a deliberate purpose rather than acting as a jack of all trades. If you want to reach the level of weapon stability you might have in previous incarnations, for example, you'll need to invest in multiple attachments rather than just one.

Stocks offer more mobility-focused options that improve handling and walking speed while aiming, or heavier variants that add steadiness if you prefer a deliberate, controlled style of play. Long-range assault rifle barrels grant you better accuracy at distance, but slow your movement and aim-down-sight speed, while mid-range barrels lower your visual and horizontal recoil at the cost of bullet velocity, helping you to stay on target during longer fights.

Call of Duty Warzone - A helicopter flies over three soldiers.

Certain changes are very much designed to preserve the weapon identity of specific categories. The biggest magazines for assault rifles are now capped to 60 rounds, for example, ensuring they can't match up to the capacity of LMGs. On the other hand, slug ammo for pump-action shotguns "can now achieve a one-shot headshot within their maximum range," giving you a high-risk, high-reward option if you trust in your aim.

Call of Duty Warzone Season 1 begins Thursday December 4. Raven also remarks that it will be "regularly updating the rotation of items found in ground loot," and highlights that it's actually removed pistols from this pool entirely, "which we expect will lead to more satisfying recoveries." There's not long left to wait before we can put these promises to the test, but they certainly sound like a step in the right direction.

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