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Where Winds Meet's new vehicle-building feature looks incredible, and I need it to come to global immediately
Where Winds Meet's new vehicle-building feature looks incredible, and I need it to come to global immediately
The latest Where Winds Meet update to hit Chinese servers has just introduced one of the most transformative features yet, proving that Everstone Studio is willing to try just about anything on its quest to turn the Wuxia adventure into one of the best open-world games around. The new tool, roughly translated to 'Ink Structure' or 'Inkcraft,' lets you build custom vehicles piece by piece, in much the same sandbox fashion as beloved smash-em-up Besiege or, for the Nintendo fans among us, the Zonai device crafting in The Legend of Zelda: Tears of the Kingdom.
If you've tried building a home in Where Winds Meet, it should come as no surprise that this latest addition is already looking pretty fully featured. It appears to be tied into the Mohist Hill sect, with a quest to create a novel device called the "Flying Chicken" acting as your introduction to vehicle building. Once you enter this new crafting mode, you're able to freely fly the camera around and attach various pieces and components to one another to start creating your dream contraption.

The initial reveal blog shows off some pretty impressive prototypes. Up first is a basic car that looks about in line with my usual go-to efforts: four wheels crudely bolted to a flat plank, with controls for steering on the front. But from there, the team teases a flying device with wings and a pair of helicopter-style rotary blades, along with a floating craft that churns through water using twin propellers on the back.
Everstone notes that there's a blueprint function similar to that seen in house building, which allows you to save your favorite concepts to a library. These can then be shared with other users, allowing for quick assembly providing you have the necessary resources to hand. The Flying Chicken design will be included as a preset, along with some other practical creations.
The developer says (via Google translation) that the new feature "integrates the strengths of various crafts, encompassing methods for constructing various components." It highlights some particular "indispensable" core parts: the Celestial Hub, which acts as a centerpiece and is capable of carrying immense weight, and the Square-Round Rod, which is "connected by links, controls direction, and also controls the Celestial Hub's power." Think of them a bit like your engine and drive shafts, then.
"Once the wanderer masters these skills, they can assemble various disparate mechanisms into exquisite creations," Everstone writes. "Whether for transporting goods or simply for fun, if the wanderer can imagine it, they might be able to assemble it. Some wanderers dare to fly with just a few planks of wood and a propeller; presumably, this would be faster and safer to traverse steep mountains… well, perhaps."
There's no word yet on when this feature will be coming to the global version of Where Winds Meet, but if it proves as much of a success as it looks then I'd imagine we'll see it sooner rather than later. Personally, I can't wait to see how it opens up Everstone's playground even further, and I'm very eager to watch what the best builders are able to achieve with these tools.

