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Ex Bethesda devs' ambitious Elder Scrolls Daggerfall successor ditches UE5 for its own engine to make "a far better game"
Some games carry a certain Unreal Engine 5 look, just like some games looked like UE3 games (Gears, Arkham Asylum - I'm looking at you). The dramatic Lumen lighting, water that sparkles, dirt that looks like it'd part beneath your boot. While Epic's engine helps bring countless visions to life, some of us do love to rag on UE5 for its perceived performance issues. But, love it or hate it, Unreal Engine 5 is a staple of both triple-A development and often ambitious indies. Enter The Wayward Realms, an upcoming open-world adventure pitched as a spiritual successor to The Elder Scrolls: Daggerfall, hailing from developer OnceLost Games and headed up by Bethesda veterans Julian LeFey and Ted Peterson. Now, the studio has decided to ditch UE5 for its own proprietary engine.Read the full story on PCGamesN: Ex Bethesda devs' ambitious Elder Scrolls Daggerfall successor ditches UE5 for its own engine to make "a far better game"
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