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Escape From Tarkov 1.0 is targeting "balanced hardcore," but escaping will be "really difficult and not for everyone"
Escape From Tarkov is known as a hardcore extraction shooter, but its difficulty changes with each and every wipe. These changes - like requiring quest items to be found in raid or adding Marathon-style tasks that require you to travel in-raid to a new location - change the difficulty of the extraction shooter for better or for worse. But now, as Tarkov approaches its 1.0 launch, Battlestate Gamess COO, Nikita Buyanov, has confirmed in our recent interview that he wants the games identity at launch to remain challenging, but fair.Read the full story on PCGamesN: Escape From Tarkov 1.0 is targeting "balanced hardcore," but escaping will be "really difficult and not for everyone"
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